Kemia

5.-6. luokalle soveltuvat pelit

Aarre maan syvyyksistä
kirjanappi.pngTaloudellisen tiedotustoimiston (TAT) toteuttama pelillinen oppimateriaali öljystä ja kaasusta alakouluikäisille. Peli sopii OPS:n 6. luokan maapallon energiavarojen jaksoon.

Vesikoulu
nappiloinen.pngVesi-Instituutti WANDER:in peli juomaveden ja jäteveden käsittelystä. Ylä- ja alakoululaisille on kehitelty omat pelinsä. Alakoulun peli sopii OPS:n 5. luokan vesi-jaksoon. Pelin lopuksi on testi vesitiedon hallinnasta. Opettajalle on tarjolla aiheista tietopaketit opettajan osiossa.

Lukioon sopivat pelit

MedMyst
nappiloinen.pngAmerikkalanen peli, jossa pääsee rabiestutkijaksi laborantin, eläinlääkärin tai epidemiologin roolissa. Ohjaa tieteellisen tutkimuksen tekemiseen, eri tutkimusmenetelmiin ja tutustuttaa ammatteihin. Vaatii pelaajalta englannin kielen taitoa, mutta peli antaa valmiita vaihtoehtoja, joista valitaan oikeat vastaukset, joten peli opastaa pelaajaa eteenpäin myös yrityksen ja erehdyksen kautta. Sanasto tulee nopeasti tutuksi.

N-Squad
nappiloinen.pngAmerikkalainen tutkimuspeli. Pelin alussa tapahtuu autokolari, jota aletaan tutkia. Kuljettajan epäillään olleen alkoholin vaikutuksen alaisena. Pelissä tutustutaan rikostutkijoiden työhön tutkimuspaikalla ja laboratoriossa. Pelin aikana saadaan myös tietoa alkoholista ja sen vaikutuksista. Pelissä on 3 jaksoa, kukin n. 40-45 min pitkiä. Englanninkielinen, mutta sanastoa hyvin harjoittava.

Chirality - Chemistry 2001
nappiloinen.pngThe Chirality game is based on the 2001 Nobel Prize in Chemistry, which was awarded for work with chiral molecules.
- What does chiral mean?
- What is a chiral molecule?
Chiral molecules can be used to control or speed up different chemical reactions. A chiral molecule is non-superimposable on its mirror image. That is, whichever way you turn it, it will never be the same as its mirror image. In this little game you are to decide which objects are chiral and which ones are not!

Conductive Polymers
nappiloinen.pngThe Conductive Valley game is based on the 2000 Nobel Prize in Chemistry, which was awarded for the discovery that plastic can, after certain modifications, be made electrically conductive.
We have been taught that plastics, unlike metals, do not conduct electricity. Plastic is used as insulation around the copper wires in ordinary electrical cables. Yet, the 2000 Nobel Laureates in Chemistry were rewarded for their revolutionary discovery that plastic can, after certain modifications, be made electrically conductive.

In this game, set in year 2025, you are to furnish and decorate a house. You can use all new exciting materials based on conductive polymer technology. When finished with your furnishing you can place your house among others on the Polymer Street. Here you can watch others design and vote for the ones you like best. The most popular houses will win a garden gnome.
If you want to save your interior design so others can have a look at it you must get a certificate. To get that you have to answer some questions about conductive polymers. The answers to these questions could be found in the following documents.
For instructions on how to play the game, click on the HELP button found at the bottom of the game window.

The Heating Plastics
nappiloinen.pngThe Heating Plastics educational game with a related reading are based on the 1963 Nobel Prize in Chemistry, which was awarded for the discovery of a catalyst making it possible to produce superior plastics.
- What are plastics made from?
- What happens in an oil refinery?
- What do the plastic molecules look like?
- What is the difference between thermoplastics and thermoset?
- What is a catalyst used for?
For thousands of years people have been using silk, wool, cotton, wood and leather. In the last century or so, we have added plastics to this list. The key to developing the plastics we now use were the discoveries made by the Nobel Prize awarded scientists Karl Ziegler and Giulio Natta in the 1950s.
In this game you are to heat plastics and see what happens. There are two major groups of plastics - some melt when heated and others don't. Find out why!
For instructions of how to play the game, click on the HELP button found at the bottom of the game window.

The Eye of the Donkey
nappiloinen.png The Eye of the Donkey educational game, starting with an animated lecture, is based on the 1993 Nobel Prize in Chemistry, which was awarded to the invention of the PCR method that made it possible to copy large amounts of fragments of DNA in a few hours.
- What do we use the PCR method for?
- Why is the PCR method useful in forensic science?

PCR, or polymerase chain reaction, to give it its full name, is a method by which a few fragments of DNA can be duplicated into millions in a couple of hours. This makes PCR a very useful method in forensic science, as it means that very small amounts of DNA found in blood or hair samples, could be enough to reveal a person's identity.
In this game a famous and priceless diamond known as the "Eye of the Donkey" has been stolen from a museum. Your mission will be to collect DNA material from the crime scene to prove whether the two men arrested are the thieves. In the forensic lab you want to copy the DNA fragments you've found using a PCR machine. But the problem is that it is broke and you have to perform the copying process without it ... The challenge in this game is to use the basic principles of the PCR method to copy the DNA in order to collect enough material to use as evidence.
For instructions on how to play the game, click on the HELP button found at the bottom of the game window.

Pelejä yläkouluun

Arjen aarteita
kirjanappi.pngTaloudellisen tiedotustoimiston (TAT) kehittämä Arjen aarteita on pelillinen verkko-oppimateriaali, joka on tarkoitettu yläkoulun orgaanisen kemian oppimisen tueksi. Arjen aarteita on jatkoa ala-asteen oppimateriaaliin Aarre maan syvyyksistä.

nappiloinen.pngPelissä rakennetaan korttitaloa erilaisista ympäristöön liittyvistä tekijöistä. Ympäristötekijöistä (luonnonympäristö, kemikaalit, myrkyt) muodostuu vahvoja, keskivahvoja tai heikkoja pareja korttitalon rungoksi. Pelistä saa pisteitä ja oppilaista voi muodostaa ryhmän kisailemaan keskenään parhaasta tuloksesta.

Vesikoulu
nappiloinen.pngVesi-Instituutti WANDER:in peli juomaveden ja jäteveden käsittelystä. Ylä- ja alakoululaisille on kehitelty omat pelinsä. Pelin lopuksi on testi vesitiedon hallinnasta. Opettajalle on tarjolla aiheista tietopaketit opettajan osiossa.

Kemialliset merkit
nappiloinen.pngÄlypään peli kemiallisten merkkien opiskeluun. Pelissä tulee tutuksi oudommatkin alkuaineet ja niiden kemialliset merkit.