The eCraft2Learn concept

The main concept is based on premises of learning by makeing; DIY (do-it-yourself). The roots are on the Constructive theory of knowledge and the educational theory.



1. IDEA

- Exploring the internet for the physical observations of the phenomena, discussing with others
- Brainstorming

2. PLANNING

- Understanding:
  • What type of knowledge do I have?
  • What kind of knowledge do I need?
- What resources are available and needed for the realization of their idea

MAKEING PROCESS:
- Includes more brainstorming and trials and errorS

3. DESIGNING

- 3D printing
- Interactive artefacts
- Recycled materials
- Common tools

4. AI TOOLS

- Educational Extensions (services in the cloud

5. PROJECT/IDEA SHARING

- Open community of practice (powered by Arduino)