final int LEVEYS = 600; final int KORKEUS = 450; int x, y, r; void setup(){ size(LEVEYS, KORKEUS); frameRate(60); x = LEVEYS / 2; y = KORKEUS / 2; r = 25; fill(65,65,65); } void draw(){ background(125,125,125); ellipse(x,y,r*2,r*2); line(x, y, mouseX, mouseY); } void keyPressed(){ if (keyCode == LEFT){ x = r; y = KORKEUS / 2; } if (keyCode == RIGHT){ x = LEVEYS-r; y = KORKEUS / 2; } if (keyCode == UP){ x = LEVEYS / 2; y = r; } if (keyCode == DOWN){ x = LEVEYS / 2; y = KORKEUS-r; } if (keyCode == ENTER){ x = LEVEYS / 2; y = KORKEUS / 2; } if(key == '+'){ r = r+5; } if(key == '-'){ r = r-5; } } void mousePressed() { if (mouseButton == LEFT) { fill(0); } else if (mouseButton == RIGHT) { fill(255); } }